The Unreal Engine 3 will only run on third-generation iPod Touches and the iPhone 3GS, and the demo being shown is not a fully-operable game, just a stripped-down version of Unreal Tournament.
According to the site, Rein said that Unreal Engine 3 support will be announced for "another mobile platform" at next month's CES, the biggest tech show of the year.
Press ReleaseAs you can see from the video the frame rate was smooth. There are more visuals to be added, as well as some polishing, but the demo looked very good for an iPhone game. It requires OpenGL ES 2.0, so the iPhone 2G and 3G won’t work, nor will the older iPod Touch models. It doesn’t really matter though, this is just a starting point.
Epic isn't announcing any sort of iPhone engine licenses nor are they entering the iPhone game market. Porting UE3 to the iPhone is simply one of many projects being worked on inside a newer, more svelte and innovative Epic Games.
eventually it wouldn't be too far fetched to see a full port of Gears of War to something as small as an iPhone. NAND Flash capacities to support multiple 9GB games will be there in another few years, as will GPU horsepower.
Engine houses like Epic enable game developers to focus on building the game they want to build, not the underlying technology. With UE3 on the iPhone, we will eventually see more and hopefully better games on future versions of the platform. Not to mention whatever other mobile platforms Epic plans on porting UE3 to as well.
Happy iphone user! (:-)
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